850 lines
37 KiB
TypeScript
850 lines
37 KiB
TypeScript
"use client"
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import { useState, useEffect, useRef } from "react"
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import { Card } from "@/components/ui/card"
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import { Button } from "@/components/ui/button"
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import { Input } from "@/components/ui/input"
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import {
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Lock,
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CheckCircle2,
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Circle,
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Zap,
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Target,
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Shield,
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Code,
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Database,
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Globe,
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X,
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Search,
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Filter,
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Trophy,
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Clock,
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Star,
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Sparkles,
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ChevronDown
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} from "lucide-react"
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import Link from "next/link"
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interface Particle {
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x: number
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y: number
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vx: number
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vy: number
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size: number
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opacity: number
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}
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export default function MainPage() {
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const [activeTab, setActiveTab] = useState("main")
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const [selectedQuest, setSelectedQuest] = useState<number | null>(null)
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const [hoveredQuest, setHoveredQuest] = useState<number | null>(null)
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const [mousePos, setMousePos] = useState({ x: 0, y: 0 })
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const [particles, setParticles] = useState<Particle[]>([])
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const [searchQuery, setSearchQuery] = useState("")
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const [filterDifficulty, setFilterDifficulty] = useState<string>("all")
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const [viewMode, setViewMode] = useState<"map" | "list">("map")
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const canvasRef = useRef<HTMLCanvasElement>(null)
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const [stats, setStats] = useState({
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xpToday: 450,
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timeSpent: "2h 15m",
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streak: 7,
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levelProgress: 68
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})
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// Квесты/проекты
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const quests = [
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{
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id: 1,
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name: "Registration",
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status: "completed",
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icon: Circle,
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color: "cyan",
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description: "Создайте свой аккаунт и начните путешествие в мир киберпространства",
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reward: 100,
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difficulty: "Easy",
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estimatedTime: "5 min",
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prerequisites: []
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},
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{
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id: 2,
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name: "Sanctum",
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status: "completed",
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icon: Shield,
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color: "cyan",
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description: "Пройдите базовую защиту системы и изучите основы безопасности",
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reward: 150,
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difficulty: "Easy",
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estimatedTime: "15 min",
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prerequisites: [1]
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},
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{
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id: 3,
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name: "Memories",
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status: "unlocked",
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icon: Database,
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color: "yellow",
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description: "Восстановите утерянные данные из архива и раскройте секреты прошлого",
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reward: 200,
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difficulty: "Medium",
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estimatedTime: "30 min",
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prerequisites: [1, 2]
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},
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{
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id: 4,
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name: "Cyber toy",
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status: "locked",
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icon: Code,
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color: "red",
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description: "Взломайте защищенную систему используя продвинутые техники",
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reward: 250,
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difficulty: "Medium",
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estimatedTime: "45 min",
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prerequisites: [3]
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},
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{
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id: 5,
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name: "Flood",
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status: "locked",
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icon: Zap,
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color: "red",
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description: "Преодолейте мощные потоки данных и найдите путь через хаос",
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reward: 300,
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difficulty: "Hard",
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estimatedTime: "1h",
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prerequisites: [3]
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},
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{
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id: 6,
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name: "Core",
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status: "locked",
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icon: Target,
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color: "red",
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description: "Проникните в самое ядро системы и получите контроль",
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reward: 350,
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difficulty: "Hard",
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estimatedTime: "1h 30m",
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prerequisites: [4, 5]
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},
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{
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id: 7,
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name: "Access point",
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status: "locked",
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icon: Globe,
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color: "red",
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description: "Получите доступ к финальной точке и завершите миссию",
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reward: 500,
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difficulty: "Expert",
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estimatedTime: "2h",
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prerequisites: [6]
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},
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{
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id: 8,
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name: "???",
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status: "locked",
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icon: Lock,
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color: "gray",
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description: "Секретное задание. Требования неизвестны.",
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reward: 999,
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difficulty: "???",
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estimatedTime: "???",
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prerequisites: [7]
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}
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]
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// Initialize particles
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useEffect(() => {
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const initParticles: Particle[] = []
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for (let i = 0; i < 50; i++) {
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initParticles.push({
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x: Math.random() * window.innerWidth,
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y: Math.random() * window.innerHeight,
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vx: (Math.random() - 0.5) * 0.5,
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vy: (Math.random() - 0.5) * 0.5,
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size: Math.random() * 2 + 1,
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opacity: Math.random() * 0.5 + 0.2
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})
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}
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setParticles(initParticles)
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}, [])
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// Animate particles
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useEffect(() => {
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const canvas = canvasRef.current
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if (!canvas) return
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const ctx = canvas.getContext('2d')
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if (!ctx) return
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canvas.width = window.innerWidth
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canvas.height = window.innerHeight
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let animationFrameId: number
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const animate = () => {
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ctx.clearRect(0, 0, canvas.width, canvas.height)
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setParticles(prevParticles => {
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return prevParticles.map(particle => {
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let newX = particle.x + particle.vx
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let newY = particle.y + particle.vy
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if (newX < 0 || newX > canvas.width) particle.vx *= -1
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if (newY < 0 || newY > canvas.height) particle.vy *= -1
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newX = Math.max(0, Math.min(canvas.width, newX))
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newY = Math.max(0, Math.min(canvas.height, newY))
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// Draw particle
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ctx.fillStyle = `rgba(6, 182, 212, ${particle.opacity})`
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ctx.beginPath()
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ctx.arc(newX, newY, particle.size, 0, Math.PI * 2)
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ctx.fill()
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return { ...particle, x: newX, y: newY }
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})
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})
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animationFrameId = requestAnimationFrame(animate)
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}
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animate()
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return () => cancelAnimationFrame(animationFrameId)
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}, [])
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// Mouse parallax
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useEffect(() => {
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const handleMouseMove = (e: MouseEvent) => {
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setMousePos({ x: e.clientX, y: e.clientY })
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}
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window.addEventListener('mousemove', handleMouseMove)
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return () => window.removeEventListener('mousemove', handleMouseMove)
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}, [])
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const getStatusColor = (status: string) => {
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switch (status) {
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case "completed": return "from-green-500 to-emerald-600"
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case "unlocked": return "from-yellow-500 to-amber-600"
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case "locked": return "from-red-500 to-rose-600"
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default: return "from-gray-500 to-gray-600"
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}
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}
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const getDifficultyColor = (difficulty: string) => {
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switch (difficulty) {
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case "Easy": return "text-green-400"
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case "Medium": return "text-yellow-400"
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case "Hard": return "text-orange-400"
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case "Expert": return "text-red-400"
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default: return "text-gray-400"
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}
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}
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const filteredQuests = quests.filter(quest => {
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const matchesSearch = quest.name.toLowerCase().includes(searchQuery.toLowerCase())
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const matchesDifficulty = filterDifficulty === "all" || quest.difficulty === filterDifficulty
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return matchesSearch && matchesDifficulty
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})
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const questPositions = [
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{ x: 150, y: 250 },
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{ x: 300, y: 250 },
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{ x: 450, y: 250 },
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{ x: 600, y: 250 },
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{ x: 750, y: 150 },
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{ x: 750, y: 350 },
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{ x: 900, y: 250 },
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{ x: 1050, y: 250 }
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]
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return (
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<div className="min-h-screen bg-[#0a0e1a] relative overflow-hidden">
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{/* Animated particles canvas */}
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<canvas
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ref={canvasRef}
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className="fixed inset-0 pointer-events-none z-0"
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style={{ opacity: 0.4 }}
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/>
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{/* Animated background effects */}
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<div
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className="fixed w-96 h-96 bg-cyan-500/5 rounded-full blur-[120px] animate-pulse transition-transform duration-1000"
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style={{
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top: '20%',
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left: '20%',
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transform: `translate(${(mousePos.x - window.innerWidth / 2) * 0.02}px, ${(mousePos.y - window.innerHeight / 2) * 0.02}px)`
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}}
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/>
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<div
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className="fixed w-96 h-96 bg-purple-500/5 rounded-full blur-[120px] animate-pulse transition-transform duration-1000"
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style={{
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bottom: '20%',
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right: '20%',
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animationDelay: '1s',
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transform: `translate(${-(mousePos.x - window.innerWidth / 2) * 0.02}px, ${-(mousePos.y - window.innerHeight / 2) * 0.02}px)`
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}}
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/>
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{/* Header */}
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<header className="bg-[#0d1117]/80 backdrop-blur-xl border-b border-cyan-500/30 sticky top-0 z-50 shadow-lg shadow-cyan-500/5">
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<nav className="container mx-auto px-6 py-4">
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<div className="flex items-center justify-between">
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<div className="flex items-center gap-8">
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<div className="flex items-center gap-2">
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<Sparkles className="w-5 h-5 text-cyan-400 animate-pulse" />
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<span className="text-cyan-400 font-mono font-bold">CYBER ACADEMY</span>
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</div>
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</div>
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<div className="flex items-center gap-12">
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<button className="text-sm font-bold tracking-[0.2em] transition-all duration-200 font-mono uppercase text-cyan-400 scale-110 drop-shadow-[0_0_8px_rgba(6,182,212,0.5)]">
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Main
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</button>
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<Link href="/home/progress">
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<button className="text-sm font-bold tracking-[0.2em] transition-all duration-200 font-mono uppercase text-cyan-500/50 hover:text-cyan-400/80 hover:scale-105">
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Progress
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</button>
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</Link>
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<Link href="/home/profile">
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<button className="text-sm font-bold tracking-[0.2em] transition-all duration-200 font-mono uppercase text-cyan-500/50 hover:text-cyan-400/80 hover:scale-105">
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Profile
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</button>
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</Link>
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<Link href="/home/rules">
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<button className="text-sm font-bold tracking-[0.2em] transition-all duration-200 font-mono uppercase text-cyan-500/50 hover:text-cyan-400/80 hover:scale-105">
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Rules
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</button>
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</Link>
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<button className="text-sm font-bold tracking-[0.2em] transition-all duration-200 font-mono uppercase text-cyan-500/50 hover:text-cyan-400/80 hover:scale-105">
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Logoff
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</button>
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</div>
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</div>
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</nav>
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</header>
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{/* Stats Bar */}
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<div className="container mx-auto px-6 py-4 relative z-10">
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<div className="grid grid-cols-4 gap-4">
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<Card className="bg-[#0d1117]/50 backdrop-blur-xl border border-cyan-500/30 p-4 shadow-[0_0_20px_rgba(6,182,212,0.1)] hover:shadow-[0_0_30px_rgba(6,182,212,0.2)] transition-all">
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<div className="flex items-center gap-3">
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<div className="w-10 h-10 bg-cyan-500/20 rounded-lg flex items-center justify-center">
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<Trophy className="w-5 h-5 text-cyan-400" />
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</div>
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<div>
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<div className="text-xs text-cyan-400/60 font-mono">XP Today</div>
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<div className="text-lg font-bold text-cyan-400 font-mono">+{stats.xpToday}</div>
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</div>
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</div>
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</Card>
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<Card className="bg-[#0d1117]/50 backdrop-blur-xl border border-cyan-500/30 p-4 shadow-[0_0_20px_rgba(6,182,212,0.1)] hover:shadow-[0_0_30px_rgba(6,182,212,0.2)] transition-all">
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<div className="flex items-center gap-3">
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<div className="w-10 h-10 bg-cyan-500/20 rounded-lg flex items-center justify-center">
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<Clock className="w-5 h-5 text-cyan-400" />
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</div>
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<div>
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<div className="text-xs text-cyan-400/60 font-mono">Time Spent</div>
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<div className="text-lg font-bold text-cyan-400 font-mono">{stats.timeSpent}</div>
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</div>
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</div>
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</Card>
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<Card className="bg-[#0d1117]/50 backdrop-blur-xl border border-cyan-500/30 p-4 shadow-[0_0_20px_rgba(6,182,212,0.1)] hover:shadow-[0_0_30px_rgba(6,182,212,0.2)] transition-all">
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<div className="flex items-center gap-3">
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<div className="w-10 h-10 bg-cyan-500/20 rounded-lg flex items-center justify-center">
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<Zap className="w-5 h-5 text-yellow-400 animate-pulse" />
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</div>
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<div>
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<div className="text-xs text-cyan-400/60 font-mono">Streak</div>
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<div className="text-lg font-bold text-yellow-400 font-mono">{stats.streak} days</div>
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</div>
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</div>
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</Card>
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<Card className="bg-[#0d1117]/50 backdrop-blur-xl border border-cyan-500/30 p-4 shadow-[0_0_20px_rgba(6,182,212,0.1)] hover:shadow-[0_0_30px_rgba(6,182,212,0.2)] transition-all">
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<div className="flex items-center gap-3">
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<div className="w-10 h-10 bg-cyan-500/20 rounded-lg flex items-center justify-center">
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<Star className="w-5 h-5 text-cyan-400" />
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</div>
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<div className="flex-1">
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<div className="text-xs text-cyan-400/60 font-mono mb-1">Level Progress</div>
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<div className="h-2 bg-[#0a0e1a] rounded-full overflow-hidden">
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<div
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className="h-full bg-gradient-to-r from-cyan-500 to-blue-500 rounded-full transition-all duration-500"
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style={{ width: `${stats.levelProgress}%` }}
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/>
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</div>
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</div>
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</div>
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</Card>
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</div>
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</div>
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{/* Main Content */}
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<main className="container mx-auto px-6 py-4 relative z-10">
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<div className="grid grid-cols-1 lg:grid-cols-4 gap-6">
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{/* Left Sidebar */}
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<Card className="lg:col-span-1 bg-[#0d1117]/50 backdrop-blur-xl border-2 border-cyan-500/30 p-6 shadow-[0_0_30px_rgba(6,182,212,0.1)] max-h-[calc(100vh-350px)] overflow-y-auto">
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<div className="flex items-center justify-between mb-4">
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<h3 className="text-lg font-bold text-cyan-400 font-mono flex items-center gap-2">
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<Target className="w-5 h-5 animate-pulse" />
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Missions
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</h3>
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<div className="flex gap-2">
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<button className="text-cyan-400 hover:text-cyan-300 transition-colors">
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<Search className="w-4 h-4" />
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</button>
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<button className="text-cyan-400 hover:text-cyan-300 transition-colors">
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<Filter className="w-4 h-4" />
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</button>
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</div>
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</div>
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{/* Search */}
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<div className="mb-4">
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<Input
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type="text"
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placeholder="Search missions..."
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value={searchQuery}
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onChange={(e) => setSearchQuery(e.target.value)}
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className="bg-[#0a0e1a]/80 border-cyan-500/40 text-cyan-400 placeholder:text-cyan-400/30 font-mono text-sm"
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/>
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</div>
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{/* Filter */}
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<div className="mb-4">
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<select
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value={filterDifficulty}
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onChange={(e) => setFilterDifficulty(e.target.value)}
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className="w-full bg-[#0a0e1a]/80 border border-cyan-500/40 text-cyan-400 font-mono text-sm rounded-lg p-2 focus:border-cyan-400 focus:outline-none"
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>
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<option value="all">All Difficulties</option>
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<option value="Easy">Easy</option>
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<option value="Medium">Medium</option>
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<option value="Hard">Hard</option>
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<option value="Expert">Expert</option>
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</select>
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</div>
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<div className="space-y-2">
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{filteredQuests.map((quest) => {
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const Icon = quest.icon
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return (
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<button
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key={quest.id}
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onClick={() => setSelectedQuest(quest.id)}
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className={`w-full text-left p-3 rounded-lg border transition-all duration-300 group ${
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selectedQuest === quest.id
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? 'bg-cyan-500/20 border-cyan-500/60 shadow-[0_0_20px_rgba(6,182,212,0.2)]'
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: quest.status === 'completed'
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? 'bg-green-500/5 border-green-500/30 hover:border-green-500/50'
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: quest.status === 'unlocked'
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? 'bg-yellow-500/5 border-yellow-500/30 hover:border-yellow-500/50'
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: 'bg-[#0a0e1a]/50 border-cyan-500/20 hover:border-cyan-500/30'
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}`}
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>
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<div className="flex items-center gap-3">
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<div className={`w-8 h-8 rounded-lg bg-gradient-to-br ${getStatusColor(quest.status)}/20 flex items-center justify-center flex-shrink-0`}>
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<Icon className={`w-4 h-4 ${
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quest.status === 'completed' ? 'text-green-400' :
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quest.status === 'unlocked' ? 'text-yellow-400' :
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'text-red-400/50'
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}`} />
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</div>
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<div className="flex-1 min-w-0">
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<div className="font-mono text-sm text-cyan-400 truncate">
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{quest.name}
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</div>
|
||
<div className="text-xs text-cyan-400/50 font-mono">
|
||
{quest.difficulty} • {quest.reward} pts
|
||
</div>
|
||
</div>
|
||
{quest.status === 'completed' && <CheckCircle2 className="w-4 h-4 text-green-400" />}
|
||
{quest.status === 'unlocked' && <Zap className="w-4 h-4 text-yellow-400 animate-pulse" />}
|
||
{quest.status === 'locked' && <Lock className="w-4 h-4 text-red-400/50" />}
|
||
</div>
|
||
</button>
|
||
)
|
||
})}
|
||
</div>
|
||
</Card>
|
||
|
||
{/* Center - Interactive Quest Map */}
|
||
<Card className="lg:col-span-3 bg-[#0d1117]/50 backdrop-blur-xl border-2 border-cyan-500/30 p-8 shadow-[0_0_30px_rgba(6,182,212,0.1)] relative overflow-hidden group min-h-[600px]">
|
||
<div className="relative z-10">
|
||
<div className="flex items-center justify-between mb-6">
|
||
<h3 className="text-2xl font-bold text-cyan-400 font-mono flex items-center gap-3">
|
||
<Globe className="w-7 h-7 animate-pulse" />
|
||
Quest Network
|
||
</h3>
|
||
<div className="text-sm text-cyan-400/60 font-mono">
|
||
{quests.filter(q => q.status === 'completed').length}/{quests.length} Completed
|
||
</div>
|
||
</div>
|
||
|
||
{/* SVG Quest Map */}
|
||
<div className="relative min-h-[500px] flex items-center justify-center">
|
||
<svg
|
||
viewBox="0 0 1200 500"
|
||
className="w-full h-full"
|
||
style={{ filter: 'drop-shadow(0 0 10px rgba(6, 182, 212, 0.3))' }}
|
||
>
|
||
<defs>
|
||
<linearGradient id="lineGradient1" x1="0%" y1="0%" x2="100%" y2="0%">
|
||
<stop offset="0%" stopColor="#10b981" stopOpacity="0.8" />
|
||
<stop offset="100%" stopColor="#10b981" stopOpacity="0.3" />
|
||
</linearGradient>
|
||
<linearGradient id="lineGradient2" x1="0%" y1="0%" x2="100%" y2="0%">
|
||
<stop offset="0%" stopColor="#eab308" stopOpacity="0.6" />
|
||
<stop offset="100%" stopColor="#ef4444" stopOpacity="0.3" />
|
||
</linearGradient>
|
||
<filter id="glow">
|
||
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
|
||
<feMerge>
|
||
<feMergeNode in="coloredBlur"/>
|
||
<feMergeNode in="SourceGraphic"/>
|
||
</feMerge>
|
||
</filter>
|
||
</defs>
|
||
|
||
{/* Animated data flow particles */}
|
||
{quests.slice(0, -1).map((quest, index) => {
|
||
if (quest.status === 'completed') {
|
||
const start = questPositions[index]
|
||
const end = questPositions[index + 1]
|
||
return (
|
||
<circle key={`flow-${index}`} r="3" fill="#10b981" opacity="0.8">
|
||
<animateMotion
|
||
dur="2s"
|
||
repeatCount="indefinite"
|
||
path={`M ${start.x} ${start.y} L ${end.x} ${end.y}`}
|
||
/>
|
||
</circle>
|
||
)
|
||
}
|
||
return null
|
||
})}
|
||
|
||
{/* Connection Lines */}
|
||
<path d="M 150 250 L 300 250" stroke="url(#lineGradient1)" strokeWidth="3" strokeLinecap="round" />
|
||
<path d="M 300 250 L 450 250" stroke="url(#lineGradient1)" strokeWidth="3" strokeLinecap="round" />
|
||
<path d="M 450 250 L 600 250" stroke="url(#lineGradient2)" strokeWidth="3" strokeLinecap="round" strokeDasharray="5,5" />
|
||
<path d="M 600 250 L 750 150" stroke="url(#lineGradient2)" strokeWidth="3" strokeLinecap="round" strokeDasharray="5,5" />
|
||
<path d="M 600 250 L 750 350" stroke="url(#lineGradient2)" strokeWidth="3" strokeLinecap="round" strokeDasharray="5,5" />
|
||
<path d="M 750 150 L 900 250" stroke="url(#lineGradient2)" strokeWidth="3" strokeLinecap="round" strokeDasharray="5,5" />
|
||
<path d="M 750 350 L 900 250" stroke="url(#lineGradient2)" strokeWidth="3" strokeLinecap="round" strokeDasharray="5,5" />
|
||
<path d="M 900 250 L 1050 250" stroke="url(#lineGradient2)" strokeWidth="3" strokeLinecap="round" strokeDasharray="5,5" />
|
||
|
||
{/* Quest Nodes - Hexagons */}
|
||
{questPositions.map((pos, index) => {
|
||
const quest = quests[index]
|
||
const isSelected = selectedQuest === quest.id
|
||
const isHovered = hoveredQuest === quest.id
|
||
const statusColor =
|
||
quest.status === 'completed' ? '#10b981' :
|
||
quest.status === 'unlocked' ? '#eab308' :
|
||
'#ef4444'
|
||
|
||
const Icon = quest.icon
|
||
const hexSize = 30
|
||
const hexPoints = Array.from({ length: 6 }, (_, i) => {
|
||
const angle = (Math.PI / 3) * i
|
||
return `${pos.x + hexSize * Math.cos(angle)},${pos.y + hexSize * Math.sin(angle)}`
|
||
}).join(' ')
|
||
|
||
return (
|
||
<g
|
||
key={index}
|
||
onMouseEnter={() => setHoveredQuest(quest.id)}
|
||
onMouseLeave={() => setHoveredQuest(null)}
|
||
onClick={() => setSelectedQuest(quest.id)}
|
||
className="cursor-pointer transition-all duration-300"
|
||
style={{
|
||
transform: isHovered ? 'translateY(-10px)' : 'translateY(0)',
|
||
transformOrigin: `${pos.x}px ${pos.y}px`
|
||
}}
|
||
>
|
||
{/* Outer glow rings */}
|
||
{isSelected && (
|
||
<>
|
||
<polygon
|
||
points={Array.from({ length: 6 }, (_, i) => {
|
||
const angle = (Math.PI / 3) * i
|
||
return `${pos.x + 45 * Math.cos(angle)},${pos.y + 45 * Math.sin(angle)}`
|
||
}).join(' ')}
|
||
fill="none"
|
||
stroke={statusColor}
|
||
strokeWidth="2"
|
||
opacity="0.3"
|
||
className="animate-ping"
|
||
/>
|
||
<polygon
|
||
points={Array.from({ length: 6 }, (_, i) => {
|
||
const angle = (Math.PI / 3) * i
|
||
return `${pos.x + 40 * Math.cos(angle)},${pos.y + 40 * Math.sin(angle)}`
|
||
}).join(' ')}
|
||
fill="none"
|
||
stroke={statusColor}
|
||
strokeWidth="3"
|
||
opacity="0.6"
|
||
/>
|
||
</>
|
||
)}
|
||
|
||
{/* Hexagon node */}
|
||
<polygon
|
||
points={hexPoints}
|
||
fill={`${statusColor}20`}
|
||
stroke={statusColor}
|
||
strokeWidth={isSelected ? "4" : "2"}
|
||
filter="url(#glow)"
|
||
className="transition-all duration-300"
|
||
/>
|
||
|
||
{/* Inner hexagon */}
|
||
<polygon
|
||
points={Array.from({ length: 6 }, (_, i) => {
|
||
const angle = (Math.PI / 3) * i
|
||
return `${pos.x + 20 * Math.cos(angle)},${pos.y + 20 * Math.sin(angle)}`
|
||
}).join(' ')}
|
||
fill={statusColor}
|
||
opacity={quest.status === 'locked' ? '0.3' : '0.6'}
|
||
/>
|
||
|
||
{/* Hover tooltip */}
|
||
{isHovered && (
|
||
<g>
|
||
<rect
|
||
x={pos.x - 100}
|
||
y={pos.y - 80}
|
||
width="200"
|
||
height="60"
|
||
rx="8"
|
||
fill="#0d1117"
|
||
stroke="#06b6d4"
|
||
strokeWidth="2"
|
||
opacity="0.95"
|
||
/>
|
||
<text
|
||
x={pos.x}
|
||
y={pos.y - 55}
|
||
textAnchor="middle"
|
||
fill="#06b6d4"
|
||
fontSize="14"
|
||
fontWeight="bold"
|
||
fontFamily="monospace"
|
||
>
|
||
{quest.name}
|
||
</text>
|
||
<text
|
||
x={pos.x}
|
||
y={pos.y - 35}
|
||
textAnchor="middle"
|
||
fill="#06b6d4"
|
||
fontSize="10"
|
||
fontFamily="monospace"
|
||
opacity="0.7"
|
||
>
|
||
{quest.difficulty} • {quest.estimatedTime}
|
||
</text>
|
||
<text
|
||
x={pos.x}
|
||
y={pos.y - 20}
|
||
textAnchor="middle"
|
||
fill="#10b981"
|
||
fontSize="10"
|
||
fontWeight="bold"
|
||
fontFamily="monospace"
|
||
>
|
||
+{quest.reward} PTS
|
||
</text>
|
||
</g>
|
||
)}
|
||
</g>
|
||
)
|
||
})}
|
||
</svg>
|
||
|
||
{/* Quest Details Panel with Close Button */}
|
||
{selectedQuest && (
|
||
<Card className="absolute bottom-4 left-4 right-4 bg-[#0a0e1a]/95 backdrop-blur-xl border-2 border-cyan-500/40 p-6 shadow-[0_0_40px_rgba(6,182,212,0.2)] animate-in fade-in slide-in-from-bottom-4 duration-300">
|
||
{(() => {
|
||
const quest = quests.find(q => q.id === selectedQuest)
|
||
if (!quest) return null
|
||
const Icon = quest.icon
|
||
|
||
return (
|
||
<>
|
||
{/* Close Button */}
|
||
<button
|
||
onClick={(e) => {
|
||
e.stopPropagation()
|
||
setSelectedQuest(null)
|
||
}}
|
||
className="absolute top-4 right-4 w-8 h-8 bg-red-500/20 hover:bg-red-500/30 rounded-lg flex items-center justify-center transition-all group border border-red-500/40 hover:border-red-500/60"
|
||
>
|
||
<X className="w-5 h-5 text-red-400 group-hover:text-red-300" />
|
||
</button>
|
||
|
||
<div className="flex items-start gap-6">
|
||
<div className={`w-20 h-20 rounded-2xl bg-gradient-to-br ${getStatusColor(quest.status)}/20 border-2 border-cyan-500/40 flex items-center justify-center flex-shrink-0 shadow-lg relative overflow-hidden group`}>
|
||
<div className="absolute inset-0 bg-gradient-to-br from-cyan-500/10 to-transparent opacity-0 group-hover:opacity-100 transition-opacity" />
|
||
<Icon className={`w-10 h-10 relative z-10 ${
|
||
quest.status === 'completed' ? 'text-green-400' :
|
||
quest.status === 'unlocked' ? 'text-yellow-400 animate-pulse' :
|
||
'text-red-400/50'
|
||
}`} />
|
||
</div>
|
||
|
||
<div className="flex-1">
|
||
<div className="flex items-start justify-between mb-3">
|
||
<div>
|
||
<h4 className="text-2xl font-bold text-cyan-400 font-mono mb-2">
|
||
{quest.name}
|
||
</h4>
|
||
<div className="flex items-center gap-4 mb-3">
|
||
<span className={`text-xs font-mono ${getDifficultyColor(quest.difficulty)} font-bold px-3 py-1 bg-cyan-500/10 rounded-full border border-cyan-500/30`}>
|
||
{quest.difficulty}
|
||
</span>
|
||
<span className="text-xs text-cyan-400 font-mono flex items-center gap-1">
|
||
<Clock className="w-3 h-3" />
|
||
{quest.estimatedTime}
|
||
</span>
|
||
<span className="text-xs text-green-400 font-mono font-bold flex items-center gap-1">
|
||
<Trophy className="w-3 h-3" />
|
||
+{quest.reward} PTS
|
||
</span>
|
||
</div>
|
||
</div>
|
||
<div className="flex items-center gap-2 px-4 py-2 rounded-lg bg-cyan-500/10 border border-cyan-500/30">
|
||
{quest.status === 'completed' && (
|
||
<>
|
||
<CheckCircle2 className="w-5 h-5 text-green-400" />
|
||
<span className="text-sm font-mono text-green-400 font-bold">Completed</span>
|
||
</>
|
||
)}
|
||
{quest.status === 'unlocked' && (
|
||
<>
|
||
<Zap className="w-5 h-5 text-yellow-400 animate-pulse" />
|
||
<span className="text-sm font-mono text-yellow-400 font-bold">Available</span>
|
||
</>
|
||
)}
|
||
{quest.status === 'locked' && (
|
||
<>
|
||
<Lock className="w-5 h-5 text-red-400/70" />
|
||
<span className="text-sm font-mono text-red-400/70 font-bold">Locked</span>
|
||
</>
|
||
)}
|
||
</div>
|
||
</div>
|
||
|
||
<p className="text-cyan-400/70 font-mono text-sm mb-4 leading-relaxed">
|
||
{quest.description}
|
||
</p>
|
||
|
||
{/* Prerequisites */}
|
||
{quest.prerequisites.length > 0 && (
|
||
<div className="mb-4 p-3 bg-cyan-500/5 border border-cyan-500/20 rounded-lg">
|
||
<div className="text-xs text-cyan-400/60 font-mono mb-2 flex items-center gap-2">
|
||
<Target className="w-3 h-3" />
|
||
Prerequisites:
|
||
</div>
|
||
<div className="flex flex-wrap gap-2">
|
||
{quest.prerequisites.map(prereqId => {
|
||
const prereq = quests.find(q => q.id === prereqId)
|
||
return prereq ? (
|
||
<span
|
||
key={prereqId}
|
||
className={`text-xs font-mono px-2 py-1 rounded ${
|
||
prereq.status === 'completed'
|
||
? 'bg-green-500/20 text-green-400 border border-green-500/40'
|
||
: 'bg-red-500/20 text-red-400 border border-red-500/40'
|
||
}`}
|
||
>
|
||
{prereq.name}
|
||
</span>
|
||
) : null
|
||
})}
|
||
</div>
|
||
</div>
|
||
)}
|
||
|
||
<div className="flex gap-3">
|
||
<Button
|
||
disabled={quest.status === 'locked' || quest.status === 'completed'}
|
||
className={`${
|
||
quest.status === 'unlocked'
|
||
? 'bg-gradient-to-r from-cyan-500 to-blue-500 hover:from-cyan-400 hover:to-blue-400 text-black shadow-[0_0_30px_rgba(6,182,212,0.4)] hover:shadow-[0_0_50px_rgba(6,182,212,0.6)]'
|
||
: 'bg-cyan-500/20 text-cyan-400/50 cursor-not-allowed'
|
||
} font-mono font-bold transition-all hover:scale-105 active:scale-95 flex items-center gap-2`}
|
||
>
|
||
{quest.status === 'completed' ? (
|
||
<>
|
||
<CheckCircle2 className="w-4 h-4" />
|
||
Completed
|
||
</>
|
||
) : quest.status === 'unlocked' ? (
|
||
<>
|
||
<Zap className="w-4 h-4" />
|
||
Start Mission
|
||
</>
|
||
) : (
|
||
<>
|
||
<Lock className="w-4 h-4" />
|
||
Locked
|
||
</>
|
||
)}
|
||
</Button>
|
||
|
||
{quest.status === 'completed' && (
|
||
<Button
|
||
variant="outline"
|
||
className="bg-cyan-500/10 border-cyan-500/40 text-cyan-400 hover:bg-cyan-500/20 font-mono"
|
||
>
|
||
Review
|
||
</Button>
|
||
)}
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</>
|
||
)
|
||
})()}
|
||
</Card>
|
||
)}
|
||
</div>
|
||
</div>
|
||
</Card>
|
||
</div>
|
||
</main>
|
||
|
||
{/* Enhanced Background grid */}
|
||
<div
|
||
className="fixed inset-0 pointer-events-none -z-10 opacity-50"
|
||
style={{
|
||
backgroundImage: `
|
||
linear-gradient(rgba(6, 182, 212, 0.05) 1px, transparent 1px),
|
||
linear-gradient(90deg, rgba(6, 182, 212, 0.05) 1px, transparent 1px)
|
||
`,
|
||
backgroundSize: '50px 50px'
|
||
}}
|
||
/>
|
||
|
||
{/* Scanline effect */}
|
||
<div className="fixed inset-0 pointer-events-none z-50 opacity-5">
|
||
<div className="h-full w-full" style={{
|
||
backgroundImage: 'repeating-linear-gradient(0deg, rgba(6, 182, 212, 0.1) 0px, transparent 2px, transparent 4px)',
|
||
animation: 'scanline 8s linear infinite'
|
||
}} />
|
||
</div>
|
||
|
||
<style jsx>{`
|
||
@keyframes scanline {
|
||
0% { transform: translateY(0); }
|
||
100% { transform: translateY(100%); }
|
||
}
|
||
`}</style>
|
||
</div>
|
||
)
|
||
} |